RETHSTUDIOS
A party stands before the Icewake on the frozen sea

Reth Studios

Before there was a store, there was a world.

Reth is a fantasy setting years in the making, with its own gods, its own peoples, its own slow-burning catastrophe. This is where all of it lives: the lore, the novels, the campaign setting, the world behind everything Hearth Games sells.

A world first. Everything else follows from it.

Reth Studios is where the setting itself lives: not a product line, the thing the products are about. Novels, the campaign setting, adventures, a bestiary, a pantheon, miniatures, and eventually games all come from the same place: a world that was being built long before any of it was for sale. If you're here for the loot, Hearth Games has you covered. If you're here for the world underneath it, you're in the right place.

Magnolia calms the guardian

The first novel

The Long Shadow

A scholar, a wandering bard, an adopted minotaur, a healer with the forest in her blood, and a farmhand who isn't quite what he seems, pulled into service by the Prime Council to investigate a corruption spreading through the world: the Creeping Shadow. It starts small. A blighted guardian. A sealed vial. A summons no one wanted. It doesn't stay small.

See the booksWritten by A.E. Orlan · In progress

The Party

Five mismatched souls pulled into service against the Creeping Shadow.

Zarion

Zarion

The scholar

Taibhrean

Taibhrean

The farmhand who isn't

Bos

Bos

The adopted minotaur

Magnolia

Magnolia

The forest-blooded healer

Lincoln

Lincoln

The wandering bard

The world, in words.

The first release is a Daggerheart-compatible campaign setting, player's guide, and bestiary. Alongside it, Reth Studios is building novels, ancestry books, biome bestiaries, and a growing line of adventures set in the same world.

First release

Campaign Setting, Player's Guide & Bestiary

Everything a table needs to run games in Reth, built for Daggerheart-compatible play and first in the release queue.

In progress

Novels

The Long Shadow is well underway. Follow along as it is written, or wait for the finished book.

Coming

Adventures

Shorter stories and one-shots set in the same world, for tables that want a taste before committing to the whole thing.

A vanquished guardian of Reth

Some of it, you can hold.

Reth's peoples and creatures are built to become physical things: miniatures painted or unpainted, and eventually games beyond the tabletop. This is the lore made solid; the actual buying happens over through Reth Studios and partner storefronts.

See what's available →

Watch the world get built.

Worldbuilding doesn't happen all at once. The Journal is where lore drops, previews, and dev-log-style updates land as Reth grows: new regions, new gods, new pieces of the Creeping Shadow's story, posted as they're ready rather than held for a big reveal.

Explore the timeline

Written by A.E. Orlan.

Reth Studios' novels and lore are written by A.E. Orlan, the same name behind the wider Project Hearth mythology. This page isn't about the person behind that name; it's about the world. Reth exists because one person kept building it long before there was an audience for it, and the goal now is simple: give that world somewhere to be read, played, and held. Illustrators, editors, and other collaborators who help bring individual books to life are credited on those books.